ABOUT THE GAME

You won't believe it! These penguins are real rascals: if your flick is good enough, they can slide not only straight, they can make curves and even jump over the walls.

 

Each player will have to use the best of their skills in order to get the most points in this fun and exciting game. It's not just cool, it's ICECOOL!

RULES PREVIEW

HOW TO PLAY

In each round one penguin is the Catcher and other penguins are the Runners. Number of rounds equals number of players.

 

The Runners starts from the Classroom and flick their penguin, trying to go through the doors and get the yummy fish of the same colour. By doing so, the penguin gets a Fish card with victory points on it or even extra bonus - additional turn to flick your penguin.

 

The Catcher starts from the spot in the Kitchen and tries to catch all the rascals before all the fish is eaten by bumping into the Runners. Watch out!

The round ends when any Runner has collected all 3 fish tokens of his colour or if the Catcher has caught all Runners. 

 

The Catcher gets Fish cards for each penguin he caught during the round. Now it's the next penguin's turn to be the Catcher! 

 

Count victory points on Fish cards and find out the winner.

Download game rules

INSIDE THE BOX

  • 4 plastic penguins; 

  • 5 carboard boxes — rooms;

  • 16 wooden Fish tokens (12 fish in 4 player colors and 4 fish in white color);

  • 45 Fish cards (each showing 1, 2 or 3 victory points);

  • 4 color reminder cards;

  • 4 penguin ID cards;

  • Rules.

CHECK OUT WHAT OTHERS SAY

BoardGameGeek Average Raiting: 7/10

BoardGameGeek Game Page: ICECOOL

 The Dice Tower review with Tom Vasel
Sam Healey about ICECOOL
BRAIN GAMES PUBLISHING

39 Bruņinieku str.

Riga, LV-1001, Latvia

info@brain-games.com

Tel:  (+371) 67 334 034

© 2016—2018 Brain Games Publishing

  • Facebook - White Circle
  • Twitter - White Circle
  • YouTube - White Circle